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Event Processing & Overlapping Objects
An excellent training about Software Engineering
Python 5000: Animation & Simulation
In this 5000 opportunity we will reuse what we have learned – framework and best-practices – to create and animate graphical models. Herein we will manage both the built-in shapes that come with Python, as well as discover how to register our own shapes for re-use, animation, as well as future modification. We will discover how to transform and manipulate our models, collect and respond to keyboard and mouse events, as well as create timer-based simulations using a more advanced set techniques; X, Y and Z-axis concepts supported within Python’s Turtle Graphics subsystem.
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